Monday, September 23, 2019

Interactive Projector Market Trends, Applications & Business Strategy Forecast 2025


24th September 2019 – Global Interactive Projector Market is expected to reach USD 4.56 billion by 2025. Interactive projector is an enhanced technological tool that allows the user to participate with the projected picture. The projector can display images on wall, white board, or projector screen. It allows user to control activities smartly using finger, or pen, or stylus. This projector offers numerous benefits like PC-free interactivity, real-time learning needs, multi-touch collaboration, effective user interaction, and easy incorporation of materials. The interactive projector market is estimated to grow at a significant CAGR over the forecast period as the scope and its applications are rising enormously across the globe.

High demand for interactive projectors in conference rooms and classrooms, rising adoption of interactive projectors in education sector, high spending by government in education sector, and its advantages over conventional projectors are documented as major factors of interactive projector market that are estimated to enhance the growth in the years to come.

Also, rising technological enhancement across several applications and growing adoption of virtual & e-learning are another factors that may drive overall market in the coming years. However, lack of knowledge and awareness may restrain overall market growth in the coming years. Interactive projector industry is segmented based on technology, projection distance, dimension, resolution, application, and region.


Liquid-crystal-on-silicon (LCoS), digital light processing (DLP), and LCD are the enhanced technology that could be explored in interactive projector in the forecast period. Standard throw, ultra-short throw, and short throw are the projection distance that could be explored in interactive projector in the forecast period. Dimensions may be 3D and 2D that could be explored in interactive projector in the forecast period.1024*768, 1280*800, 1920*1080 and 1920*720, and others like 854*480 are the resolution types that could be explored in interactive projector in the forecast period.

The market may be categorized based on applications like government, education, corporate, and others that could be explored in the forecast period. Education sector accounted for the substantial market share of interactive projector and is estimated to lead the overall market in the coming years. This may be because of high demand for interactive projectors in education sector, rises collaborative learning, and helps to keep children engaged. Also, corporate sector is estimated to grow at fastest pace in the coming years.

Globally, Asia Pacific accounted for the substantial market share of interactive projector and is estimated to lead the overall market in the coming years. The reason behind the overall market growth could be high demand in education sector in countries like Malaysia, China, South Korea, Japan, Australia, and India. In addition, government initiative and high education funding and rising use of enhanced technology in corporate and education sector are the factors that may boost overall market in the coming years.

The key players of interactive projectors market are Delta Electronics Inc., Seiko Epson Corp., Touchjet Inc., BenQ Corp., Optoma Technology Inc., MimioBoxlight, NEC Display Solutions, Dell Technologies Inc., CASIO COMPUTER Co., Ltd., and Panasonic Corp. These players are concentrating on inorganic growth to sustain themselves amongst fierce competition. As companies all over the world have to believe that alliance with a market would permit them proportional market existence and authority to declare the leadership position.

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